Dweghom

No End to their Memories

Human historians often forget the world-shaking events that took place during the last century before the Fall. Absorbed by the half-forgotten truths of their own kind’s misfortunes as they fled the Old Dominion, few historians turn their attention to what the elder races were doing at the time or even what was truly transpiring in the collapsing Dominion itself. Had they done so, perhaps the Dweghom would know of what had happened to their own kin that was caught in the devastation of the Fall.

While Capitas and the Dominion in general were being torn apart from within, the Dweghom were engaged en masse in the Exile Campaign, an open war against Exiles of all cultures and creeds. While the Campaign was reportedly global, according to overseas human merchants and ambassadors, the most significant events happened in the lands of the Dominion, in a convergence of chaos and destruction that left no one in the area unaffected. Remnant Weaver enclaves were either annihilated or their populations fled, the most powerful human civilization of the time was destroyed, an entire Pantheon was torn down from the heavens, the W’adrhŭn claimed their freedom and, for the first time since their war with the Dragons, at least five known Spires were destroyed, either partially or completely. As for the Dweghom? Their Campaign was the cause of much of this mayhem, but their so-called victories did not come without a price: at least three Hosts and their clans disappeared entirely from the continent of Surtoris: Clan Oengudsun of Hegh’Domn, Clan Kankhalis of Ghabol’Domn and Clan Arnsun of Ua’Domn.

This number and these names are largely incomplete. The fate of Clan Bhidhbisn of Ghi’ia’Domn is also not fully Remembered; the largest part of its population is also considered lost to the Fall but a remnant force had been sent to the West to chase the fleeing Weavers. They, in turn, met with the force sent west by the Steelmancer Ishdi of Clan Afgharsun of Enduer, whose fate is also unknown but who did not perish during the Fall. The two remnant forces, however, united, would come to reclaim Ghor’Domn, thus keeping their clans’ Memories alive. In reality, however, both Bhidhbisn and Agharsun are practically lost; the first was most likely caught by the destruction of the Fall. The latter’s fate is even more shameful: having helped the humans against their battle with their dead warriors, Steelmancer Ishdi and her remaining clan members simply… disappeared. Technically, however, for the Dweghom these two clans survive, even if diluted and diminished and thus are not part of the aforementioned three, who are part of the Memory of Loss.

For the Dweghom, evidence and logic are not the same as Memories. No Mnemancer has recorded the events of those Clans’ endings, none living Remember what happened to them. This is not something new or unique to the three clans. Many times do individuals, often those that undertake the Dheukhorro, get lost with their ends and the end of their Memories unrecorded and unwitnessed. Even if the term has come to refer mostly the disappearance of the three Clans during the fall, this is what the Memory of Loss means: Remembering those whose Memories have no end. Ask any Dweghom and, indeed, for all intents and purposes, those three clans are dead, claimed by the Fall. But that conclusion is not enough. How much Aghm had each clan claimed before it perished – IF it perished – or what deeds were accomplished before death claimed them – IF death claimed them?  Uncertainty is not tolerated when a Memory is preserved and thus, for the Memory of Loss, those clans – and those individuals – still linger, for there is no End to their Memory.

The Memory of Loss is a sad destiny for any Dweghom. In many ways, that fate is worse than being Forgotten, for indeed they are being Remembered, sorrowful ghosts that linger but do not truly exist; their names, when uttered, are always followed by “May Loss Forget them and their Memory end.” So, when three entire clans joined the ranks of Loss’ Memory, the very term came to mean their sad fate, a weight all Dweghom carry.

There is a bright side to this for the rest of the world; a silver lining that possibly keeps the peace and holds back the tides of another Dweghom Campaign: if the end of the three Clans is not Remembered, there is no Memory of who is to blame for their loss. Would the Exiles be blamed, as this happened during a Campaign against them? Would the Old Dominion be held responsible, for it was their amateurish worship of minor Primordials that led to this destruction and even in death their worship continues? If so, is there really a difference between dead humans and their living descendants? Woe to the fool that uncovers such truths. There is no telling what Ending the Dweghom will offer to their memories.

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