Road To Chios
Conquest World Tour Program
Season 4
Dear aspiring Conquerors and Contenders from all across the world!
We are thrilled to announce the next installment of the Road to Chios – Conquest World Tournament, our much-anticipated annual premiere event. We’ve put together this detailed document that explains in detail how this will run.
Structure of the Program
What’s at the heart of the Conquest World Tour?
It’s all about giving you a structured and exciting way to engage in Competitive Play. We know that when the competition heats up, especially when a World’s Finals on a beautiful Greek island is on the line, rules need to be clear, precise and mindful of our Community.
To make this happen, it’s crucial that everyone follows the guidelines we’ve laid out. Our only goal is for you to have fun playing Conquest while maintaining the integrity and solidarity of our community!
Table of Contents
Seasons
The program operates in distinct Seasons, each spanning approximately a year.
During 2024-2025, Season 4 kicks off August 5th, 2024 and concludes on June 30th, 2025. This unique season culminates in the exciting announcement of those who have qualified for the Road to Chios World’s Finals, scheduled for September 2025.
Our next Season 5 begins on July 1st, 2025, extending all the way to June 30, 2026.
Qualifier Events
To qualify for the World Finals, each Player earns World Points (WP) throughout the Season by participating in World Events (WE). Players are encouraged to engage in as many World Events as they desire during each Season. However, it’s important to note that only their best performances will count towards their overall ranking. This will be detailed further in the section about World Rankings.
A World Event requires a minimum of 12 Players as explained in the “Meeting the minimum number of Players” section of the document.
It’s important to note that only events with a minimum of 12 Players will be recognized as a World Event. If a World Event does not meet this requirement, it will be considered a casual event and won’t award World Points. Additionally, if a Player travels to a World Event that fails to meet the minimum Player requirement, Para Bellum is not responsible for any travel costs and will not provide refunds for participation fees, if applicable. We are all members of the Conquest Community, and each participating member should assist in making sure that events are attended, substitutes are arranged, and a good time is had by all.
Gathering World Points
Players accumulate World Points at each event, with the amount depending on their final placement and the length of the event in terms of Rounds played.
Structure of World Point Gains:
- Maximum Points Based on Placement: In any World Event, the maximum World Points a Player can earn as a result of placement equals the number of Players participating.
Example: in a 12 Player event, the 1st Player earns 12 World Points. Similarly, in a 60 Player event, the 1st Player earns 60 World Points. - Decrease in Points for Subsequent Places: After the 1st place, the World Points earned decrease exponentially for each subsequent position.
Example: in a 24 Player event, while the 1st Player earns 24 World Points, the 2nd Player earns 21, the 3rd earns 18, the 4th earns 16 and so forth. - Participation Bonus: All Players in any World Event receive an additional number of World Points depending the length of the event in terms of Rounds played. Events up to 3 Rounds grant a participation bonus of 1 points while longer events grant a participation bonus equal to the event’s Rounds.
Example: in a 3 Round event, each Player receives 1 additional World Point. In a 4 Round event, each Player receives 4 additional World Points, 5 additional World Points for 5 Rounds and so on.
Each Season starts with a fresh slate, with every Player’s World Points resetting to 0 while World Points gained during previous Seasons are added to a legacy total.
Example a) In a 12 Player World Event spanning 4 Rounds, the 1st Player earns a total of 16 World Points — 12 for their placement and an additional 4 as a Participation Bonus.
The distribution of World Points for the remaining Players follows the structure outlined in the diagram shown above.
Example b) In a 32 Player World Event comprising 5 Rounds, the 1st Player is awarded a total of 37 World Points: 32 for their winning placement plus an additional 5 as a Participation Bonus.
The distribution of World Points for the other Players follows the structure outlined in the diagram shown above.
World Rankings
As each season draws to a close, the final placement of each Player in the World Rankings is determined as shown below. One’s placement in the World Rankings will determine whether they will be the one to participate in the Conquest World Tour finals from their Region as we will discuss later.
The people at the top of the World Rankings are not guaranteed an invitation as seats are allocated by Region.
- Total World Points: A Player’s total World Points for the Season is the sum of their 5 best World Event performances.
Best performances are defined by the events where Players earned the most World Points, not necessarily their placement. This means that participating in larger events, which generally offer more World Points, can be more beneficial. Since only the best performances count towards the final World Rankings, Players are encouraged to participate in as many events as possible. This not only offers more opportunities to improve their scores but also aids in their growth and development as Players.
Examples of How Best Performances are Determined
Example 1: Leo placed 2nd in a World 12 Player event gaining 13 World Points (9 + 4). A few weeks later Leo traveled to a nearby Community and placed 4th in a World 48 Player event gaining 45 World Points (39 + 6). Even though Leo placed higher in the first event, the second event gained him more World Points and as a result is considered a better performance.
Example 2: At the end of a Season Marie had the following performances among their World Events.
World Events
1) 1st in a 12 Player Event (16 World Points)
2) 4th in a 12 Player Event (9 World Points)
3) 8th in a 30 Player Event (19 World Points)
4) 15th in a 64 Player Event (38 World Points)
5) 1st in a 20 Player Event (25 World Points)
6) 1st in a 12 Player Event (16 World Points)
At the end of the Season only performances 1,3,4,5 and 6 (best five) will count for a total of 110 World Points from World Events.
Keeping Track of my World Points
Players can monitor their progress anytime by logging into their Living World profiles. This can be done through the Conquest Companion App. Once logged in, Players can view their total World Points accumulated for the current Season.
Who Gets Invited to the Finals?
As each Season wraps up, Players’ final World Points totals are calculated and added to the World Rankings. A higher accumulation of World Points not only boosts a Player’s ranking but also adds to the likelihood of them being selected as a representative for their Region. We’ll delve deeper into this process later on. The top Players from each Region, determined by their standing and the number of seats available, will be invited to participate in that Season’s prestigious Road to Chios – Conquest World Finals.
Season 4 will invite X number of Players to compete in the Conquest: The Last Argument of Kings Finals.
The exact number of participants will be announced in due time and will directly affect the available seats for each region, which will be calculated at the end of the Season as discussed below.
World Finals Seats Allocation
In the Conquest World Tour Program, our International Communities are divided into 9 distinct Regions, as detailed below. With each new Season, we will adjust these Regions and/or introduce new ones. This approach facilitates greater participation in events and supports those Communities known for frequently traveling to neighboring countries for events.
Regions and Their Countries
Region A (Central, South America and Africa)
Brazil, Costa Rica, Mexico, Peru, S. Africa, Uruguay, Venezuela
Region B (USA)
The USA in its entirety
Region F (Canada)
Canada in its entirety
Region G (Europe)
Belgium, France, Italy, Malta Portugal, Spain
Region H (Europe)
Ireland, UK
Region I (Europe)
Denmark, Finland, Germany, Netherlands, Norway, Sweden, Switzerland
Region J (Europe)
Austria, Belarus, Cyprus, Czech Republic, Greece, Hungary, Lithuania, Poland, Russia, Serbia, Slovakia, Slovenia, Ukraine
Region K (Asia)
China, Indonesia, Japan, Malaysia, Philippines, S. Korea, Singapore, Taiwan
Region L (Oceania)
Australia, New Zealand
If you do not see your country in the list or wish to start a Community you can reach out to us directly at community@para-bellum.com and we will help you get started on your path to build yours!
At the close of each Season, we assess all Regions that have hosted 4 World Events, regardless of the number of Players. For a region to qualify, i.e. to send one or more representatives, it is required to have hosted a minimum of 4 World Events (WE). A World Event is considered to be hosted in a Region if it takes place within that Region.
We then count the total number of World Events held in these qualifying Regions. This total is used to calculate the share of events each Region has hosted, expressed as a percentage. We divide the number of events from each Region by the overall total to get this percentage. The resulting figure determines the number of seats allocated to each Region, rounded down to the nearest whole number.
Each Region then receives a number of invitations equal to the seats allocated to that Region. These invitations are extended to the highest-ranking Players from the respective Regions in the World Rankings. In cases where these Players decline the invitation, runner-ups will be selected to fill their spots.
A Region cannot claim more than 40% of the World Finals seats.
In Season 4, 1 seat is reserved as a wildcard to be allocated to a Region on Para Bellum’s discretion regardless of the number of World Events. Another seat is reserved for the champion of the previous Season, allowing them to participate in this Season’s finals and defend their title. Any leftover seats will be allocated to the Regions with the most World Events always respecting the 40% limit.
Which Region do I Belong to?
Each Player is assigned to a Region based on the World Events they participated in. Each World Event is assigned to a Region based on where it takes place. As a result, when the majority of a Player’s World Event participation takes place in the events of a Region, that Region will become the Player’s Region. In other words where you play your Community events, this is your Community.
If your country is not listed in any of the listed Regions make sure to reach us at Community@para-bellum.com and our Community team will make sure your local group can be included!
Hosting World Events
World Events provide an incredible chance for local gaming communities and groups to immerse themselves in the Conquest World Tour, right from the comfort of your favorite FLGS or club. To dive into this global adventure, the designated Vanguard of your community simply needs to request a World Event! By requesting World Event status for your tournament, you open the door to being an integral part of this exhilarating worldwide experience. It’s not just limited to Vanguards – store/club owners and other community leaders are also welcome to apply and join the fun!
If there is no Vanguard in the area or a store/club owner wish to gain access to World Event submission make sure to reach us at Vanguards@para-bellum.com
How to apply for World Event Status
World Event Status can only be requested through the Conquest Companion app! You will find the relevant option under the main app menu. Only Living World accounts of Vanguards, Store and Club owners will be able to submit a World Event Request and therefore have the option available. Any request must be submitted at least 3 weeks (21 days) prior to the day of the event.
An Event Organizer will have to provide the following information about the event:
- The Event Organizer’s full name.
- Contact Email.
- Date of the Event.
- The name of the Event.
- Location of the Event.
- Expected number of Players (this number does not need to be precise rather an estimation of the Event Organizer).
- Any other important information the Event Organizer would like to share with the Para Bellum Community Team.
Once the application is submitted the request will reach the Para Bellum Community Team which will approve or deny the request. In either case the organizer will receive a notification via email within a week or the team will reach out if needing more information. Should the application be accepted then a unique Organized Play code will be sent to the Event Organizer. The unique Organized Play code will be valid until 24 hours after the event’s hosting date. After that, the code will be disabled, and the event will no longer be able to be registered.
At the day of the event, the Event Organizer needs only to create a Tournament via the Conquest Companion app and use the unique Organized Play code in order for the Tournament to gain World Event Status.
Once the event is over the Event Organizer must submit photos to the Para Bellum Community Team!
Playing at a World Event
A Conquest World Event is run just like any other official Conquest Tournament. Players must bring 2,000pts Army Lists for Conquest: The Last Argument of Kings and play for a number of Rounds depending on the number of Players.
A World Event may only be run using the official Conquest Companion App.
For all relevant information make sure to visit our Tournaments page here:
https://www.para-bellum.com/tournament/
Event Organizer and Judging a World Event
As only a Vanguard and/or local Community leader may become the Event Organizers for a World Event they are expected to run and Judge the event. As a result, given the significance of World Points and what is at stake for the Conquest World Tour Program a Judge is not allowed to participate as a Player and does not count towards the 12 Player minimum for the event.
Event Organizers gain an amount of World Points from the event equal to the World Points gained by the 4th Player. This means that the larger the event the more World Points an Event Organizer can gain from that World Event. Judges gain World Points exactly as if they were playing in that event and still count towards the best 5 World Event performances for the Event Organizer.
Example: Sofia hosted three World Events throughout the Season and gained 15, 20 and 8 World Points as a Judge for the event. Then she joined another four World Events as a Player and gained 10, 12, 14 and 18 World Points. As with any other Player Sofia will only have her 5 best performances count among the World Events she participated in regardless of whether she Played or Judged. In this case she would gain a total of 79 World Points (20+18+15+14+12), her best performances being a mix between the events she Judged and the events she played at.
Incentives for Organizing and Judging an event
Event Organizers play a pivotal role in our Community; without them no event would be possible. Recognizing their contribution, it’s vital that Event Organizers also gain World Points so as to maintain their competitive standing and have a shot at the World Finals. Communities are encouraged to collaborate and organize larger events, rotating the role of Event Organizer. This ensures that everyone gets a chance to participate.
At the end of each Season a Player that has Organized at least three World Events gains an additional bonus World Points equal to the highest Participation Bonus of one of their events.
Example: Stamos hosted three events in 2024 with 12, 30 and 67 Players respectively. Each event had 4, 5 and 6 World Points as a Participation Bonus respectively based on the amount of Rounds. Therefore Stamos will gain an additional 6 World Points at the end of the Season.
Official Rulings and Resources
To further aid Communities and Event Organizers run successful events, the Para Bellum Games website has a new and updated FAQ and Rulings page where Judges can find all latest information about FAQs, new Updates followed by Designer Notes and Rulings that may not be currently covered by the Core Rules of the game.
You can find these resources here: https://www.para-bellum.com/faq-updates-and-designers-notes/
An Event Organizer is encouraged to reach out to us ahead of time with any questions they believe may occur during an event and may need help with. You can always get official rulings at: rules@para-bellum.com
Rulings made by a Judge during ANY World Event are FINAL as are ALL points and standings.
Meeting the minimum number of Players
To guarantee a level playing field for all Players across all Regions aspiring to qualify for the Conquest World Tour Finals, a strict minimum player requirement is essential. For an event to qualify as a World Event, a minimum of 12 Players must register and the entirety of a Tournament’s scheduled Rounds be played.
Should a World Event gathers fewer than 12 Players and does not meet this requirement, it will be considered a casual event and won’t award World Points. Additionally, if a Player travels to a World Event that fails to meet the minimum Player requirement, Para Bellum is not responsible for any travel costs and will not provide refunds for participation fees, if applicable.
If such a case arises, the Event Organizer is encouraged to reach out to the Para Bellum Community team at community@para-bellum.com so to help them fast track a replacement event.
While we understand that unforeseen circumstances may prevent a Player from attending an event, potentially affecting the event’s World Event status, this rule will be strictly enforced without exceptions. This policy is critical to maintain fairness and equal opportunity for all participants. We are all members of the Conquest Community, and each participating member should assist in making sure that events are attended, substitutes are arranged, and a good time is had by all.
Conceding a Battle and Leaving the Event
Even though conceding is not encouraged, as there is always a chance of winning, occasionally there are circumstances that will prompt a player to concede a game during an event or voluntarily leave the event entirely.
It is entirely reasonable that a Player must leave the event prior to its conclusion or extenuating circumstances might cause them to leave before the end of an event. The Event Organizer must be informed of the Player leaving the event and follow all regular Tournament rules. A Player must play at least 1 Round, otherwise they face disqualification.
However, if an Event Organizer identifies that a player has registered for an event solely to meet the minimum player requirement, with no genuine intention of playing beyond the first Round, this may lead to disciplinary actions. Such actions could range from a warning to a possible ban from the Conquest World Tour Program for that Season. Repeated instances of this behavior may prompt the Para Bellum Community Team to take necessary actions against the Event Organizer as well.
To maintain transparency and organization, all event-related information—including participant PIN numbers, pairings, results, Army Lists, concessions, and disqualifications—are systematically tracked through the Conquest Companion App. No other tracking will apply and the totals in the app are considered final.
Number of Rounds and Venue/Player Availability
It is entirely possible that a World Event may require a number of Rounds that would not be practical in terms of venue availability or Players’ time. To mitigate this an Event Organizer is allowed to continue an event on a different date, effectively splitting it into two. This does not need to be submitted in the initial application, it must however be communicated to our Community Team. A World Event cannot be split into more than 2 different dates. These 2 dates can be up to 2 weeks apart.
Example: Assume a World Event of 5 Rounds. A given venue may only be available for a single day where 5 Rounds would not be possible. It is as likely that Players could not commit the time to play 5 Rounds in a single day. The Event Organizer may opt to only hold 3 or 4 Rounds during that day and run the remaining Rounds on another day!
Player Availability and “Soft” Top Cuts
To further cater to your Players’ quality of life an Event Organizer may put in place a voluntary “soft” Top Cut in case the Event is split into two separate dates. Players that do not wish to play on the second date may drop the event without facing any fear of disqualification and will be rewarded World Points at the end of the event normally. Their final standing will be calculated as if they have dropped each Round. Dropping the Event in this way does not have an effect on the Event’s “World Event” Status given that a minimum of 8 Players continue playing on the second date.
Those who wish to continue may play on the second date for a chance at winning or achieving a better place in the rankings leading to more World Points. The Event Organizer is forbidden from forcing a Player to drop the Event. The Top Cut is strictly voluntary and any Player that wishes to continue playing on the second day has every right to do so.
You are Invited to the Conquest World Tour Finals!
Coming July 1st it is possible that you will receive an Invitation to play in the Conquest World Tour Finals in Chios! Your invitation means a spot at the World Tour Finals, free on-site accommodation, lunch and dinner for the three days of the event. These invitations are personal and a Player may not pass them on to another Player.
Once you receive your invitation you have 2 weeks (14 days) to make flight reservations and send the details to the Para Bellum Community team to secure your place in the finals. If proof of reservations is not produced within the two weeks the invitation will pass on to the next runner-up.
Each Player is responsible for their own traveling expenses as these are not included in the invitation.
All participants will receive the appropriate amount of World and Aghm points. The finals will count toward the Champion’s Region’s World Events for the next Season.
Location
Island of Chios, Greece
Venue: Giosonas Beach
Dates
September 2025, details will follow.
Prepare for Chios today!
If you’re planning to qualify for the finals get ready now so that if you get the call, you are ready!
- Get your passport ready – be sure it is valid through 2025 if you have one, or get one in process if you don’t
- Even though the final World Rankings will be updated, you are able to see whether you are in the top of your Region’s Rankings. If so, start preparing early!
- Organize and play in as many World Events as possible
- Encourage your friends and family to play…. It will make you sharper, and give more weighted value to each event you play. Healthy competition is good for all!
- Ask questions, if you don’t know a rule well, read it, and then write to rules@para-bellum.com
- Sunscreen – you will need this
- Toga – very optional …. Very 5th Century….. (undergarments required)
Important Notice
While the spirit of the event will not change, it is possible that select details may change due to acts beyond our control, or simple realities and we reserve the right to adapt these plans without penalty, prejudice or permission. We will publish any changes on our website
List of Major World Events in Season 4
This list will be expanding as we add new major World Events. We reserve the right to add events to this list at any moment without prior notice.
Name | Date | Location |
NOVA | August | Washington, DC |
Freakwars | September | Spain, Madrid |
London GT | September | UK, London |
Michigan GT | September | Lansing, MI |
The Crucible | September | Orlando, FL |
OctoGônes | October | France, Lyon |
ManiPOP | November | Manilla |
Warfare Weekend | November | St. Louis, MO |
CanCon | January | Canberra |
Power9 Games | January | Las Vegas |
CaptainCon | February | RI |
Adepticon | March | Chicago |
GrandClash | April | Quebec City |
BrisCon | April | Brisbane |
JFJ | TBD | FR, Sartrouville |
BreakOut Con | May | Toronto |
Kubla-Con | May | Burlingame, CA |
UK Game Expo | June | UK, Birmingham |
GameCon | June | Edmonton |
Changes from Season 3
World Events
Starting with Season 4, there will no longer be a separation between Officially Sanctioned World Events (OSWEs) and World Community Events (WCEs). Instead they will both be World Events (WEs) of varying size and attendance. These events can either be officially hosted by Para Bellum Games, or by you, our Community! Now, all events will contribute to the seat allocation for the World Regions, rewarding more points for participation as attendance goes up!
Players’ final World Points will be determined based on their five (5) best performances throughout the season giving ample opportunity to gather World Points and qualify.
Gathering World Points
Players accumulate World Points at each event, with the amount depending on their final placement and the length of the event in terms of Rounds played.
- Participation Bonus: All Players in any World Event receive an additional number of World Points depending the length of the event in terms of Rounds played. Events up to 3 Rounds grant a participation bonus of 1 points while longer events grant a participation bonus equal to the event’s Rounds.
Example: in a 3 Round event, each Player receives 1 additional World Point. In a 4 Round event, each Player receives 4 additional World Points, 5 additional World Points for 5 Rounds and so on.
World Regions
Given the USA tournament circuit and travel realities, we have decided to merge the four USA regions into a single, larger region: Region B.
Duration of Season 4
Season 4 will start on August 5th, 2024, and will conclude on June 30th, 2025, giving the finalists more time to prepare for the Finals in Chios!
Hosting World Events
World Events follow all the normal rules for running an event as described in the Tournament section of our website (Swiss pairings etc.). However, to ensure the success of a World Event the Tournament Organizer is encouraged to take liberties with hosting of the event that reflect the practical realities of venue availability and Players’ time.
There is also the possibility of splitting an event over more than one day, as the event must not necessarily be submitted the same day. When opting for this the Tournament Organizer must Communicate this to the Community Team. A World Event cannot be split into more than 2 different dates. These 2 dates can be up to 2 weeks apart. The unique Organized Play code will be valid until 24 hours after the event’s hosting date. After that, the code will be disabled, and the event will no longer be able to be registered.